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In this project, I work as a lead UX designer and report to the Founder.
The product: EduBits is the first Learn-to-Earn app in the web3 era that lets you earn money while browsing the Web.
Challenge: Learning seems boring for todays generaton. Lake of motivation and independancy in terms of earning at the same time while students learn.
Solution: Edubits allows users to earn money while they spend time and learn on this app. They are able to get bitcoins as a reward of learning on this platform.
Responsibilities: Making questionnaire, conducting usablity study, aligning research to business and research objectives, timelines, and budgets, involving in paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs.​
USER RESEARCH SUMMERY
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I conducted interviews with students (age above 17) to understand their reading patterns, motivation factors, mode of reading, everyday total reading time including news, study, extra curricular etc and liverage result in designing strategies. Research identified that students need motivation to read things online. In more, as long as they have access to many other websites/online courses, they really dont care of reading on a single app. They read articles, curricular reading and other research readings from the internet too.
Design, Test, Iterate
PAPER WIREFRAMES: Taking the time to draft iterations of each screen of the app on paper ensured that the elements that made it to digital wireframes would be well-suited to address user needs.
Paper wireframes
Working on paper wireframes
Lo- fi prototype: As the initial design phase continued, I made sure to base screen designs and created Lo-Fi prototype using color pallete.
Color Pallete
Screenshot of Lo-Fi Prototype
HIGH- FIDELITY PROTOTYPE
The final high-fidelity prototype presents cleaner user flows for leaning, reading, watching videos etc. Users can finich purchase using BNB (bitcoins) and getting rewards on time spent on the app and other parameters.
Glance at the meeting with stakeholders:
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